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A Society That Doesn't Love Its Work

UX design isn't only for products — it's worth applying to organizational culture too. Ask dozens of Korean office workers and almost no one will sincerely say, "I really love my company."

A Society That Doesn't Love Its Work: When the System Kills Pride

Ask dozens of Korean office workers and almost no one will sincerely say, "I really love my company." In 26 years of living, I've never once seen it. In Japan, there are people who take pride in the remnants of lifetime employment; in the US, there are people swept up in a mission; in Europe, there are people content with stability. But in Korea, there's no one.

Instead, only words like these flood the conversation: "holding on," "gritting it out," "plotting my exit," "just a wage earner." All of them are the language of passive endurance. Active language — "I'm growing," "I'm contributing," "I'm building" — has disappeared.

This is also why talent drains away so often. People are creatures who instinctively want to grow, and when the system blocks that growth, they leave. But the tragedy of Korean organizations goes beyond talent simply leaving — it makes even the people who stay unable to love their work.

Why? It's not a problem of individual loyalty. It's a problem of system design. Growing the pie, removing coercion, eliminating blockages. These three principles, and one method for realizing them. When these four axes collapse, the organization loses its pride and its talent leaves.

1. The Core Philosophy: The Three Principles Are One

We often split "fairness," "growth," and "freedom" into separate goals. We think fairness is a matter of distribution, growth is a matter of efficiency, and freedom is a matter of rights. But once you actually get your hands on a real system, these three turn out to be just three faces of the same thing.

Grow the pie. Ability is exercised without coercion. The people who will do the work aren't blocked.

These sentences seem to point in different directions, but they're actually a single loop. When blockages are cleared, ability emerges; when ability emerges, the pie grows; when the pie grows, coercion shrinks; when coercion shrinks, blockages clear even more. There's no separate engine for the virtuous cycle. "Blockages disappearing and the path opening" is the whole of it.

And the criteria for designing this path crystallize into four axes.

Three Principles

1. Grow the pie (the aim)

2. Ability is exercised without coercion

3. The people who will do the work aren't blocked (fairness)

One Method of Realization

Build a product (UX) that designs failure to be small and lowers the threshold for action.

These four must be the compass for every choice, from a team's decisions down to a single fine pixel of the product. When this collapses, talent leaves.

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2. Fairness Is Not Equality: The Tragedy of an Unearned Seat

We misunderstand fairness. We mistake it for "giving everyone the same outcome." But the more outstanding the talent, the more keenly they sense the equality of opportunity rather than the equality of outcome — that is, whether possibility is open to them.

The real tragedy of Korea's chaebol structure isn't only the external damage, like shareholder losses or funneling contracts to affiliates. It's that it makes even the person sitting in that seat unable to ever be sure of themselves. Someone who took a seat without going through the process is, in truth, closer to a victim themselves. Once you're installed in a seat that wields authority without responsibility, you spend your whole life never knowing what you actually accomplished through your own ability.

The sense that "my position is legitimate" comes not from external evaluation but from results — and the problem is that you can't tell whether those results are the product of your own actions. When someone who took their seat without verification sits at the top, those below can't respect them. A hierarchy without respect is just submission. Talent doesn't stay in an organization built on submission.

Real fairness isn't about matching outcomes; it's about removing blockages. A state where barriers like capital, academic pedigree, connections, and permissions don't stand in the way of ability and will. It has to be a state where only the unjust barriers have been cleared away. Just as water flows to lower ground, talent — as long as there are no blockages — naturally finds its role within the organization. People leave not because they hate the organization, but because the walls blocking their flow are too high.

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3. Reward Must Follow "Action," Not "Ability": The Pride of the Self-Employed

"Why does that person get treated better than me when they don't even do any work?"

When this question becomes frequent within an organization, the core talent starts preparing to leave. Here's one important insight: free-riding is not a moral problem but an economic one.

Free-riding ultimately happens because reward isn't given. To be precise, it happens because reward isn't concentrated on "the action of taking responsibility and moving." If moving brings no reward, and not moving brings the same reward, people instinctively choose not to move. Because that's the rational gain.

Only the people who move create value. Sitting and honing your potential and standing up to take the first step are matters of entirely different dimensions. For the reward structure to work correctly, the criterion has to be not `who is smarter` but `who takes responsibility and moves`.

The pride that comes from successful self-employed people — the owner of the neighborhood bakery, or the café owner everyone's talking about — has a completely different texture. The sense that "I built this." It's not a seat handed to them by someone else, but a seat they made with their own hands. The pride of someone who went through the process can't be fake.

By contrast, an employee at a large corporation feels no sense that the company's success is theirs, even when it's thriving. It's "Samsung is doing well," not "I am making Samsung do well." Talent feels humiliated when the risk they took on and the execution they delivered aren't properly recognized. Once that humiliation piles up, they won't stay even for a higher salary. **Reward must follow action, not potential.** When reward is given only to those who acted, free-riding loses its foothold and pride is born.

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4. Failure Is Not a Defect: Talent Leaves Because of "Punishment"

If you move, you fail. This isn't pessimism; it's a law of physics. Yet many organizations treat failure like a sin. An organization that doesn't tolerate failure soon becomes an "organization that doesn't act."

The third reason talent drains away is the punishment of failure. In a system where one big failure deals a fatal blow to your career, no one takes on a challenge. Without challenge, growth stops, and talent whose growth has stopped leaves the organization.

The system must design failure. Lower the size of failure, raise its frequency, and make a signal come out every time. When failure is converted into feedback, it becomes data rather than frustration. When the psychological safety of "here, even if you fail, you can learn and get back up" is guaranteed, talent makes the organization the ground for its own growth. An organization that punishes failure is the same as commanding its talent to "stay still."

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5. The Essence of UX: The War to Grow the Pie Happens Here

We often talk about "growing the pie" as a mission or a vision. But that's only an aim. Whether the pie actually grows is decided in the UX.

Internal processes are a kind of UX too. Talent burns out when the tools they work with are uncomfortable, when there are too many unnecessary approval steps, when they have no time for their actual job because they're busy writing report documents. This is called "internal friction."

Lowering the threshold for action. When the first attempt is light, and failing it costs only five minutes, people move. But when the internal system is complex and rigid, just getting started takes five days. Talent wants to spend its energy on creating value, not on fighting the system.

`UX = clearing blockages = fairness = growing the pie`

This equation applies to internal tools as well. Just as a product team reduces friction for external users, an organization must reduce friction for its internal members. When the UX is blocked, action stops; when action stops, the pie doesn't grow. Talent doesn't stay in an organization where the pie doesn't grow. In other words, the front line for preventing talent drain isn't the break room — it's UX. A good environment to work in isn't the sofa in the break room, but tools that make the work light.

But why product, and not policy?

The reason organizational culture doesn't improve is mostly that people approach it only through policy. "Let's innovate." "Let's communicate." "Don't be afraid to fail." Such declarations are hollow. Policy can open a path, but it can't actually pave the road.

Talent wants concrete tools, not declarations. Something that lets you start with a single click, lets you undo mistakes, and shows you results immediately. An invitation that says `try it this way` moves people more than a command that says `stop blocking me`. To prevent talent drain, you shouldn't rewrite the culture manifesto — you should design the way people work like a product. Policy creates the context; the product designs the action.

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6. A Society That Crams Life into the Private Sphere: Main and Side

A big-company employee earning 100 million won a year won't say "I love my company," but will beam while saying "I got a girlfriend." The company has become the Side of their life, not the Main.

The emotions that come up most about Korean companies are anger and resignation, and the one that comes up least is affection. In the US, at a party, "I work at Stripe" is half of someone's self-introduction, but in Korea, "I work at Samsung" is just a spec for a blind date — not a point of personal pride. Because there's no self-actualization in work, people cram their entire identity into the private sphere (girlfriend, marriage, a house, crypto, hobbies).

A person who can't love their own work ultimately finds it hard to fully love themselves. If you live treating two-thirds of your life as meaningless time, then two-thirds of you is dead. That's why everyone clings to and obsesses over wringing meaning out of the remaining one-third.

When you do work you love, it becomes the Main of your life, and then you don't have to wring meaning out of the Side. A life where work and life aren't separated may actually be a more integrated life. Real happiness is when both the Main and the Side are happy.

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7. Conclusion: A System That Makes People Love

The four axes aren't merely operating principles. They are a diagnosis of why talent doesn't stay, and a blueprint for recovering the pride that Korean organizational culture has lost.

When planning a new feature, when designing rewards, when reviewing a case of failure, when drawing the boundary between policy and product, you have to ask these questions.

- `Does this clear a blockage, or does it build a new wall?` (If blocked, they leave.)

- `Does this reward the people who move, or does it only evaluate potential?` (Without reward, free-riding appears.)

- `Is this failure a signal for learning, or an ending meant for frustration?` (If you punish it, they leave.)

- `Does this UX help the actions that grow the pie, or hinder them?` (This is where success or failure is decided.)

Fairness isn't about dividing. It's about letting things flow.

Growth isn't efficiency. It's the result that people who aren't blocked naturally produce.

And the war to grow the pie happens in the UX.

Taking the four axes as your standard ultimately means insisting on a "system that makes people move." That is the only way to grow the pie, the only way to reduce coercion, and the only way to hold onto talent.

Let those who would build, build. Let those who would move, move.

If you don't want to worry about talent draining away, just build a system that no one wants to leave.

Designing a path that isn't blocked — that is the true mission of our product, the line of defense that protects the organization, and, in the end, the work of making people love.

(Hidden Tip.)

The author treats Donald Norman's books as a bible.

Originally published on Brunch · May 26, 2026
L
Lee · Lee's Blueprint
Founder, MAEUM.io
Email [email protected]